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Games, Gamers & Conventions near you

Find Players

Searching in your local game store or on message boards to find other local gamers can be pretty frustrating.  Roleplayers & Tabletop Wargamers have challenges finding other gamers who live near them.  Everyone hopes to find people interested in the games they like.  When you do find other gamers then you're crossing your fingers hoping they'll have similar opinions on genres & play-style.  Find Gamers is doing it's best to help you find other people that match your interests not only in Roleplaying but also Miniature & Historical Wargaming.

Gamer Profile

After registering and building a Gamer Profile, you'll be able to search for local gamers in your area or those interesting in playing online.  Other people can see your favorite games & interests then contact you about tabletop gaming opportunities.

Online Gamers

If you live in a sparsely populated area and can only game online, then you can add `Game Online` to your Gamer Profile.  Find Gamers show your Gamer Profile in the Local Gamers search (Within Canada, Great Britain & USA) but also list you in Online Gamers listings.

Find Conventions

Another feature is our member driven Convention & Event list.  Any registered user can create events.  They can be Conventions, Online Events or the more popular Local Only Events.  Local Only Events are often used for:  a local organization's game day, a hobby store's tournament or class on painting miniatures. Our gamers are looking for Roleplaying or Wargaming conventions, be sure to add yours.

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Host gm married
RPG Systems Achtung! Cthulhu, Call of Cthulhu, Dungeon Crawl Classics, Dungeons & Dragons (OD&D), Dungeons & Dragons 1E AD&D, Dungeons & Dragons 5E, Marvel Super Heroes, Paranoia, Runequest
RPG Genres Fantasy, High Fantasy, Horror, Pulp, Retro / Old School, Super Hero
Wargames Battle Cry, Blood Bowl, Commands and Colors, Kings of War, Mordheim, Saga, Song of Blades, Space Hulk, Star Wars: X-Wing, Warhammer Fantasy
War Genres Ancients, Fantasy, Middle Ages

TYPES OF GAMES I ENJOY & PLAY:rnrn Miniature wargames primarily in the fantasy genre, but I also dabble in dark ages, medieval, pulp, and kaiju (giant monster).rnrnFAVORITES = FROSTGRAVE, SONG OF BLADES & HEROES, HEROSCAPE, LION RAMPANT, SAGA, ASTOUNDING TALES, and SWORD OF SEVERNIA (a chip and card-driven fantasy mass-battle game that I've been developing for many years and hope to publish some day soon). rnrn Board games of mostly medium-weight. I gravitate towards fantasy, medieval, and war themes, but also enjoy abstracts and some euros. rnrnFAVORITES = CYCLADES, KING OF TOKYO, WIZ-WAR, CAVE TROLL, DRAKON, CONDOTTIERE, DOMAINE, KINGSBURG, TICKET TO RIDE, SHADOWS OVER CAMELOT, CUTTHROAT CAVERNS, CASH N GUNS, FEUDAL, HIVE, LORD OF THE RINGS: CONFRONTATION, DUNGEON TWISTER, BATTLE CRY, HAMMER OF THE SCOTS, WIZARD KINGS, WINGS OF WAR.rnrnGAME CLUB -- Currently, I host occasional game sessions at my house with a small group of friends. Our club is called the HARRISBURG HACKING HOBGOBLINS War Game Club. I'm trying to expand the group by finding some easy-going, adult, like-minded gamers in the Central PA area who enjoy both board games and miniature wargames and who want to play somewhat regularly (once or twice a month, usually on Saturdays or Sundays). Please contact me if you're interested in finding out more about our group. rnrn...

Roleplaying Preferences

4 of 5
4 of 5
Story driven
5 of 5
Casual gamer
4 of 5
Power gamer
1 of 5

Only preferences specifically selected will appear.

Wargame Preferences

Only preferences specifically selected will appear.

Only preferences specifically selected will appear.  Game Length Times are general estimates.  Short games are usually less than an hour in length.  Medium games run up to two or three hours.  Long games would be four or five hours.  Very Long would be six or more hours.  Play by Post also includes Play By Email and Play By Mail. 

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Roleplaying as an Educational Tool ( In Opinions & Ramblings)

I have a firm belief that new gamers can be found anywhere. A great example of this theory can be found in the work of Shaun “Jim” Low.  He's an educational therapist who works with students typically 10-17 years of age, many with learning disabilities.  Jim's educational therapy program uses roleplaying games to teach skills and subjects his students are having problems understanding.  

I recently took in a new student  let's just call him — J — who's fast becoming one of my favourite students. J is a bright fellow, but he has an impulsive and rather rebellious nature (basically a youth at-risk), so we spent the first few lessons just talking and getting to know each other.

I often like to use games and RPGs to teach concepts, so I figured I'd use one with J. I decided I'd start our first term together by showcasing genre types outside of the norm to broaden his view of the world.

Thus, we watched Mad Max Fury Road (which he loved) and played Atomic Highway.

Our first session, to my surprise, was a hoot. One of the best things about RPGs, in my experience, is that it often brings out the innate traits of a person, and with J, it was no exception. Underneath the tough guy exterior was someone wanting to do right and straighten out wrongs. Not only that, but I got to see some absolutely creative problem solving even with the odds stacked against him.

After that session, he just couldn't stop asking me when our next session would be. For someone who had never played many games in his life, and was always more of a sporty, extroverted kind of person, J was surprisingly very much into the game.

In fact, since that day, he's always been motivated to come for class. We don't always play (our next session is scheduled to be on the following week), but that first game had opened up a lot of opportunities for incidental learning.

This is not my first success story in using games for therapy, but perhaps one of the most notable ones, as I had had doubts it would work. The exterior is what we as adults usually see, but what's inside can be different. I've always believed RPGs to be an effective tool in mirroring the innate qualities of people, youths and children included, and this little anecdote certainly did help further that belief. What are your opinions? Do you have any similar stories? I'd love to hear them.

If you are an educator with an interest in Jim's methods, be sure to follow his blog at Swords & Stationery.

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Game News
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Can a Roleplaying Game save a Film Franchise? ( In Game News)

While the premise is arguable, it is obvious that the Star Wars roleplaying game contributed to the continued popularity of the entire Star Wars franchise.  If it weren't true then toys, cartoons and novels made today wouldn't contain names created for the rpg some 25 years ago.  You read that right.  Surprising though it might be, the roleplaying game and it's sourcebook had a far reaching effect on the original universe and it's canon.  

I'd recommend fans of Star Wars (and who isn't these days) take a look at Chris Baker's article over at Glixel.  You might find a few things that surprise you.

Source:  How a Pen and Paper RPG Brought 'Star Wars' Back From the Dead

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